Unity Explosion Effect | Low Poly Version | After the suggestion from the devs in previous explosion effect, I've created new one with 3D mesh. This is Explosion V.2 in Low Poly...
GitHub - ondeowl/MeshExploder: Mesh explosion effect with Compute Shader and DrawMeshInstancedIndirect method in Unity
![Getting points within a radius to place burn decals from an explosion - Questions & Answers - Unity Discussions Getting points within a radius to place burn decals from an explosion - Questions & Answers - Unity Discussions](http://i.imgur.com/oDUt5yg.png)