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How to automatically paint mesh depend on polygon height or angle? (Unity or 3ds Max) — polycount
Joyce〔MinionsArt〕 on Twitter: "Painting on meshes using LightMapUV and RenderTexture #unity3D #gamedev #indiedev Code in first reply More Stuff> https://t.co/FqAsMb9Plg https://t.co/Mc57LIRICu" / Twitter
Polybrush
Paint areas (vertices) on Mesh
Unity - Manual: Paint Holes
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Easy Mesh Painter | Painting | Unity Asset Store
How to automatically paint mesh depend on polygon height or angle? (Unity or 3ds Max) — polycount
Mesh Terrain Editor, a mesh-based terrain creator, converter and editor | Page 4 - Unity Forum